in type 1 you can use cards from alpha-mirrodin(the last expansion) with a few exceptions, extended goes from tempest to mirrodin, and type 2(also known as standard) uses the last large edition(8th)and the last two block cycles (onslaught block and mirrodin). Hope you understand...........
I like balance. I had my stats well balanced until someone sab me and the balance was lost. So maybe that's why people raise their DA and CA first so they can be safe from going back to the start.
I'm saving turns for later, waiting for the right moment. Someday it will come when I can laugh at what happened to me before(though I don't know when is gonna be...........) First raise my CA and then when nothing bad can happen the rest.
After been totaly screwed I must come back from ashes, but what's the best way? Should I make me unsab first?(maybe that was my mistake) or should I raise the other stats a little bit first? I think I need some help..........................
Any of you like the "Star Ocean" games? They are my favorites among rpg's and games overall. I'm a fan of rpg's and fighting games but that saga just rocks!!!!!!!!
If the cover action formula is so simple without random factors, then why the others are so complex?to add some sort of luck in attacking such as in a real war? I would like to know