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The Great Alliance => The Great City => Topic started by: Lyban on October 06, 2003, 02:24:08 AM



Title: Gold per attack
Post by: Lyban on October 06, 2003, 02:24:08 AM
Just wondered whether anyone has worked out the algorithm for the amount of gold collected per attack turn (when you attack someone). I know that it is based partly on the ratio of army sizes, and I'm sure that it would also have to have something to do with the SA and DA ratio of the two armies but I haven't figured out exactly how it all fits together as yet.

Any ideas??


Title: Gold per attack
Post by: Saladin on October 06, 2003, 02:36:29 AM
Emperor-me did it on another thread at the bottom


Title: Gold per attack
Post by: smi256 on October 06, 2003, 04:08:21 AM
I hate it when I remember seeing something important and not remembering WHERE I saw it... sorry, I'll post the thread if I run by it again.sorry


Title: Gold per attack
Post by: Lord Lanair on October 06, 2003, 04:58:35 AM
In the meantime...

1) The closer your army and your target's is in size, the more gold you get per attack (actually, if he has a much bigger army than you, you get even more)
2) The more attack turns you use, the more gold you get
3) The more gold your target has, the more of it you can steal
4) The greater the worth of the target's armoury (i.e. lotsa powerful weapons), the more gold you get
5) The closer your attack damage is to his counterattack damage, the more money you get.

I think that's pretty much all of the conditions.  :cool:  


Title: Gold per attack
Post by: smi256 on October 06, 2003, 05:18:13 AM
I'm not so sure about:
Quote
5) The closer your attack damage is to his counterattack damage, the more money you get.
remember age1?  People would just work on attack and nothing in defence, so that no one would ever be close to their counter attack. (they would always be way high).  They got rid of that and added
Quote
if he has a much bigger army than you
this way it closes that loophole.   though I have been thinking about another loophole, but I'll post about that when I've tried it out to see it even works...
using one attack and 15 attacks gives you the same per attack gold (though there is randomness)

but otherwise ya,   attack people that have lots of money  :hmmm: duh and those who have a bigger arm then yours :ph34r:  and hope you don't get retaliated. :blink:


 


Title: Gold per attack
Post by: Emperor-Me on October 06, 2003, 10:56:46 AM
Quote
5) The closer your attack damage is to his counterattack damage, the more money you get.

That's is not really correct

I think what affects is the more damage you and you enemy do (which is still somehow close to what you said, but if u do few of the damage you can and so is the target, I think you won't get too much GPT (Gold Per Turn) out of him)


Title: Gold per attack
Post by: sirjohn13 on October 06, 2003, 11:17:13 AM
I think it is:

1)The more army your opponent has, the more gold you take.
2)The more attack turns you use, the more gold you take.
3)The more gold your opponent has the more gold you take.
4)You take less gold than normally if you attack him for 2nd,3rd,4th or 5th time the same day
5)90% of the gold you take depends on (1)-(4). The rest is a matter of luck too.

P.S. I think that the opponent's DA does not affect the gold you take.


Title: Gold per attack
Post by: Lord Lanair on October 06, 2003, 02:38:19 PM
Quote
I think it is:

1)The more army your opponent has, the more gold you take.
2)The more attack turns you use, the more gold you take.
3)The more gold your opponent has the more gold you take.
4)You take less gold than normally if you attack him for 2nd,3rd,4th or 5th time the same day
5)90% of the gold you take depends on (1)-(4). The rest is a matter of luck too.

P.S. I think that the opponent's DA does not affect the gold you take.
I still say that your damage and the opponent's counterdamage play a role.  Else why would I only get around 30k (from a possible 300k), after getting 50% more damage done to my enemy than he did to me?  <_<

And #4?  Really? :miffed:  


Title: Gold per attack
Post by: slayerselune on October 06, 2003, 03:14:21 PM
as to number 4 I've never noticed that, in fact an orc I just hit 4 times gave me the most money on the 3rd hit with the same number of attacks used each time.

I think that the DA plays a part in addition to the army size.  I've noticed that if the opponent does little damage I get less gold.

Could be coincedence.


Title: Gold per attack
Post by: sirjohn13 on October 06, 2003, 06:06:56 PM
I farmed a guy with 3000 army twice in 3 hours. he had 1.2M both times. First time I took around 900k from him and next time only 500k. How can I explain that in some other way?


Title: Gold per attack
Post by: FragMaster1972 on October 06, 2003, 06:16:39 PM
im pretty sure there's a random factor in there. I've had 2nd and 3rd attacks take less or take more $$. I think its just luck.


Title: Gold per attack
Post by: GandalfTheOld on October 06, 2003, 06:42:27 PM
don't remember if there actually was a formula yet for how much you can steal...
but anywho:
if the formula's like Age 1, it's basically along the lines of:

gold stolen per turn = (gold_on_hand + total_armoury_value) * 40% * randomfactor / 625

the randomfactor is the number that affects what kind of damage you actually do, so in a way, yes, your damage WILL affect how much you will steal, but the idea of "closer your damage is to the opponent's damage is" is more of a myth than anything else

that formula explains why you'd generally take the most money on your first attack (you're counting in the WHOLE money), while on subsequent attacks, the opponent has less money from which you can take
that formula also tells you NOT to sabotage someone to 0/0, because that will completely reduce that person's total armoury value...

(btw, that last 625 part came right off the top of my head, don't take my word for the formula, and especially not that part)


Title: Gold per attack
Post by: Lyban on October 06, 2003, 11:11:24 PM
I'm fairly certain that you're correct about the random factor. I think it's pretty much similar for spy missions as well. There's always a chance that a spy will get caught, even if your CA is way higher than the guy you are spying on.

I have noticed though, that if I sab someone back to the stone ages and then attack them, even if they have a larger army than me I will get a smaller amount of their gold than if I sab them back far enough to just guarantee victory. So I think that your algorithm looks like it's probably along the right lines GandalfTheOld. I might have a bit more of a think about it and play around with the figures to see what I can figure out.

I now sab a couple of items, attack them and steal whatever I can, then sab them back to the stone age....nothing an Orc doesn't deserve really.


Title: Gold per attack
Post by: GandalfTheOld on October 07, 2003, 05:02:39 PM
Quote
gold stolen per turn = (gold_on_hand + total_armoury_value) * 40% * randomfactor / 625
edit on the formula:

gold stolen per turn = (opposing_army_size / army_size ) * (gold_on_hand + total_armoury_value) * 40% * randomfactor / 625

note the ratio of the two army sizes taken into account with this one (still probably imperfect)
the above will now explain why you tend to get less money when the opponent's army is smaller than you


if you're going to sab someone, just do the defenses first, then attack, and then finish his attack off
that way you'd still get more money and still leave him severely weakened


Title: Gold per attack
Post by: Saladin on October 07, 2003, 08:51:18 PM
i should think that answers ur question


Title: Gold per attack
Post by: matt_the_shark on October 07, 2003, 09:00:41 PM
works for me! though i don't sab people so much.  except for this one guy who stole about 10 mil from me in a couple days. :o


Title: Gold per attack
Post by: Lyban on October 07, 2003, 10:35:10 PM
Yeah, thanks guys. That's great.

10 mil in two days??!!!!  :o

I don't think I'd have that much in two weeks at the moment....


Title: Gold per attack
Post by: Meredoth on October 11, 2003, 01:07:25 AM
The things are simple, just find victims with much more sol than you at lower rank than you


Title: Gold per attack
Post by: matt_the_shark on October 11, 2003, 03:47:42 AM
oops, i meant a week.  he's a major theif.  I robbed him of all his skins and excaliburs. :hmmm:

no one ever said vengence is a happy buisness.


Title: Gold per attack
Post by: Psygod on October 11, 2003, 09:50:47 AM
my record is about 31,500 gold in 1 attack turn...


Title: Gold per attack
Post by: Lord Lanair on October 11, 2003, 03:43:47 PM
I've gotten half of that with one turn.  LOL  


Title: Gold per attack
Post by: smi256 on October 11, 2003, 09:06:34 PM
it really sucks, my army is too big and my stats are so bad that I normaly only get 2K per attack turn, yay 30K with 15 attacks, what good is that? not much.


Title: Gold per attack
Post by: Lord Lanair on October 11, 2003, 10:44:58 PM
Just live on turn money until you can buy some weapons.  ;)  


Title: Gold per attack
Post by: matt_the_shark on October 11, 2003, 10:59:44 PM
of course, I havn't attacked in weeks!


Title: Gold per attack
Post by: sirjohn13 on October 12, 2003, 08:40:48 AM
Quote
it really sucks, my army is too big and my stats are so bad that I normaly only get 2K per attack turn, yay 30K with 15 attacks, what good is that? not much.
Well first of all you should not spend your attack turns if u only get so little gold. Try to get your SA to a respectable level by your turn gold and train a lot of spies to have less army and be able to find better farms.


Title: Gold per attack
Post by: Lyban on October 12, 2003, 10:41:59 PM
I was having the same problem, but adopted the strategy mentioned by sirjohn and it worked brilliantly for me. If I sell out to upgrade, I just live on turn gold to buy weapons and make sure I log in more frequently to prevent myself becoming a target.


Title: Gold per attack
Post by: Lord Lanair on October 13, 2003, 01:56:02 AM
Except if you care about your rank, it'll devastate your morale.  ;)  


Title: Gold per attack
Post by: slayerselune on October 13, 2003, 02:20:16 AM
yeah, ya get CA built and rebuild SA and then slowly everything slips away as you live off turn gold... ;)  


Title: Gold per attack
Post by: gerokost on October 13, 2003, 03:23:37 PM
Quote
4) The greater the worth of the target's armoury (i.e. lotsa powerful weapons), the more gold you get
 
This thing sucks......

Because if you sabb his defence to attack to him...you take @@ (nothing)


Title: Gold per attack
Post by: sirjohn13 on October 13, 2003, 05:55:52 PM
Allow me to disagree. All that i have noticed in relation to the DA of the guy that I attack is that the higher it is, the more army I lose. Nothing concerning how much gold i get.


Title: Gold per attack
Post by: Psygod on October 14, 2003, 06:41:11 AM
7 hours ago ***** 523,586 Gold stolen 14 8 6 207,605 414,146
 :D  


Title: Gold per attack
Post by: MythoS on October 14, 2003, 11:21:37 AM
2.5m when koc was down for a day but ive lost the log,it's posted in the NEA forum tho...


Title: Gold per attack
Post by: Dark_Banana on October 21, 2003, 05:21:26 AM
I would have to disagree that the closer the attack is to the counter-attack the more gold you steal since I have had very close results and stolen little while on other occasions the difference was vast and I stole a lot.


Title: Gold per attack
Post by: bofor on October 21, 2003, 10:28:41 AM
How does damage to your weapons fit into it. Some times I get lots of gold even when my opponent has a low DA but I suffer high weapon damage which soaks up lots of the gold I just took?


Title: Gold per attack
Post by: sirjohn13 on October 21, 2003, 01:30:56 PM
I think the higher the DA of the guy u attack, the more damage is inflicted on your weapons, but I am not sure.


Title: Gold per attack
Post by: Everous on October 22, 2003, 11:04:05 PM
Quote
You stole 5,246,295 gold from Bibbolina!

ah...the joys of ye slowe server...


Title: Gold per attack
Post by: Everous on October 23, 2003, 12:24:35 AM
Quote
17 minutes ago R4BB1T 15,901,207 Gold stolen

better  ;)  


Title: Gold per attack
Post by: Goryous on October 23, 2003, 12:41:54 AM
I think the amount of trained soldiers/mercs has somthing to do with it also. If the person has alot of trained soldiers it seems like they do more damage to weapons....also if they have a high da that seems to effect it also.


Title: Gold per attack
Post by: Arantor on October 23, 2003, 02:35:47 AM
Quote

better  ;)
:huh: Umph.  And I thought my 800,000's were good. :)

What I need is some help finding good farms.  I have an SA of 1,100,000, and I'd really like to use it efficiently.  What's odd is that the guy I stole the most money from tonight also had the smallest defense: less than 5,000.


Title: Gold per attack
Post by: Lord Lanair on October 23, 2003, 05:22:03 AM
Strangely if he had like 400 more men than you, that would outweigh the difference in damage.  ;)

Ugh!  And I thought my 250k attacks were good.  :P  


Title: Gold per attack
Post by: Drowzycow on October 25, 2003, 10:00:10 AM
If you have a low SA like me 250k-300k is good, personally i just go by army size when trying to find gold.


Title: Gold per attack
Post by: Psygod on October 25, 2003, 11:45:50 AM
my current record is 742k  in 15 attack turns (:


Title: Gold per attack
Post by: Drowzycow on October 25, 2003, 12:01:05 PM
755,534 Gold stolen 15  turns :D I've had higher but its off my log about 900k in 15 turns :D


Title: Gold per attack
Post by: slayerselune on October 25, 2003, 02:15:55 PM
1,128,237 for a 15 attack!  That's a nice number!


Title: Gold per attack
Post by: bofor on October 25, 2003, 06:35:29 PM
I'd be embarassed to say what I'm averaging per attack turn now. Still trying to find consistant farms that have money. Trying to live off TBG.


Title: Gold per attack
Post by: Drowzycow on October 25, 2003, 10:51:55 PM
@ Everous R4BBIT is a dwarf....does that mean anyone in his chain of command is fair game? Please say yes...need more people to rob!


Title: Gold per attack
Post by: Dark_Banana on October 28, 2003, 03:04:02 AM
I'm so happy. I hit someone for 1,500,000.