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91  BPSITE / BPSITE Headquarters / Where did all the forums go? on: May 11, 2008, 02:23:03 PM
And many belated thankyous Galmort. Smiley
92  BPSITE / Games and Gaming / Tribal Wars on: April 24, 2008, 08:32:36 PM
Nope, nobody else yet. Sad


 
93  BPSITE / BPSITE Headquarters / Where did all the forums go? on: April 21, 2008, 09:17:34 PM
I didn't disappear! First I was busy getting ready to go to my parents, then it was my birthday on Saturday and we went to a castle, and then we went to a forest on Sunday and brought my 2yr old niece to our old camp and then I came back and was ill all afternoon & evening. Sad
94  BPSITE / BPSITE Headquarters / Where did all the forums go? on: April 16, 2008, 07:09:29 PM
Galmort! Cheesy

Not enough has been going on, but I did convince sharky to join Tribal Wars - if we can get enough of us playing then maybe we can resurrect TGA and rid the TW worlds of evil! :orcdie:

Well... there's no actual Orcs in TW, but we can pick ugly people and pretend they're Orcs, right? :unsure:
95  BPSITE / Games and Gaming / Tribal Wars on: April 14, 2008, 02:26:48 PM
Yep.


Is all this pram stuff some obscure Monty Python reference that I really should understand but don't?
96  BPSITE / Games and Gaming / Tribal Wars on: April 13, 2008, 11:32:49 PM
Quote
And thus, in the 19th world of Tribal Wars, the village of Spamalot was born.
woohoo! Smiley

You're not too far from me either.
97  BPSITE / Games and Gaming / Tribal Wars on: April 13, 2008, 02:24:41 PM
Oh yes, clans are per-world also.


So best bet might be 19 then
98  BPSITE / Games and Gaming / Tribal Wars on: April 11, 2008, 07:06:35 PM
Quote
does it matter which world you join?  other than it being a new one of course.
Yes - there are different settings per world.

Here are the settings descriptions of world 15 and 19, which are the two I'm on:
http://en15.tribalwars.net/help2.php?artic...cle=server_info
http://en19.tribalwars.net/help2.php?artic...cle=server_info

(I'm sure you're smart enough to figure the URLs for the other worlds, if you're interested in them)


18 and 19 are the two new worlds
99  BPSITE / Games and Gaming / Tribal Wars on: April 09, 2008, 11:19:37 PM
Well it's not the greatest game in the world, but I'm still playing it - isn't anyone else interested?


They've just started a couple of new worlds, so would be a good time to start.
100  BPSITE / BPSITE Headquarters / America's Best Dance Crew on: April 03, 2008, 08:11:33 PM
I think I've seen a clip, but not a full thing.
101  BPSITE / Geek's Corner / Compiler on: April 02, 2008, 11:42:17 PM
Have you done it yet? Cheesy
102  BPSITE / Geek's Corner / Compiler on: March 31, 2008, 07:10:31 PM
Quote
and make the distinction between assignments and comparisons.
It does already.
Comparisons use Equals signs, because that's what the equals sign is for.
Assignment use Colons, because it's the simplest valid single character.

SheepAreAnimals : Sheep.Type = "Animal"

Go write me a super compiler that lets me use good syntax to write C stuff. Cheesy
103  BPSITE / BPSITE Headquarters / America's Best Dance Crew on: March 29, 2008, 03:42:36 PM
Nope.

And the dumb website doesn't let you see the videos from outside the US, which sucks.

And YouTube only has shit quality stuff on.

Sad


Anyone know a US-based proxy that supports Flash?
104  BPSITE / Geek's Corner / Compiler on: March 28, 2008, 08:34:17 PM
Code that is more self-explanatory, and easier to read without putting silly "//end if" style comments in.

Like when you've got stuff like this:
Code:
for (x=0;x<=10;x++)
{
    if (x == something)
    {
        for (y=0;y<=whatever;y++)
        {

            doStuff()

            if (x == y)
            {
                doMoreStuff()
            }

        }

    }
    else
    {
        while (x < y)
        {
            doEvenMoreStuff()
        }
    }
}



It'd be easier to read if it was more like this:

Code:
x:loop(0..10)

    if (x = something)

        y:loop(0..whatever)

            doStuff()

            if (x = y)
                doMoreStuff()
            /if

        /y:loop

    else
        while (x < y)
            doEvenMoreStuff()
        /while
    /if
/x:loop



And similar things to that.

Syntax that is intuitive and sensible, and thought out properly.
105  BPSITE / Games and Gaming / BRAAAAAAWWWWWLLLLLLLLL on: March 25, 2008, 10:58:59 PM
That or arm destruction - I'd have a choice of knocking things over or whacking my hands on the low sloped roof! Sad


Once I get my own place it wont be an issue, but houses are too expensive round here and I need to wait several more months before I might have a deposit big enough for just low end stuff. :cry:
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